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Devlog
Roo vs Pooch
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Devlog
Devlog week 06 - Testing
October 27, 2024
by
mellisad
Week 06 - Testing During testing session, the feedback was collected on various aspects such as : general feedback to find out about player's experience with the game, overall game rating, bugs, stabi...
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Documentation + User Guide
October 23, 2024
by
mellisad
Documentation + User Guide Final game comparison to concept document I am happily to say the final game is pretty much the same with the original vision that was laid out in the concept document. The...
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Devlog week 05 - Polish and UI
October 20, 2024
by
mellisad
Week 05 - Polish and UI During this week progress, some updates have been made. First and foremost, background music and sound effect were added to the game as below: background music for opening scre...
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Game Testing
October 17, 2024
by
mellisad
Game Testing Hello everyone! Here's a link for the feedback form, it's completely anonymous with no email being collected, so feel free to leave your genuine constructive feedback. Thank you! https://...
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Devlog week 04 - Presentation / Graphics
October 13, 2024
by
mellisad
Week 04 - Presentation / Graphics This week progress is mainly doing the animation and get it up and running precisely. The other progress I have finished are making opening scene, how to play instruc...
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Devlog week 03 - Player Damage
October 06, 2024
by
mellisad
Week 03 - Player Damage The latest update for this week game is implement health damage to the opponent when it is hit by the weapon. The damage itself divided into two different degrees, the first on...
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Devlog week 02 - Wind condition and Visual Representations
September 29, 2024
by
mellisad
Week 02 - Wind condition and Visual Representations This week update is about the wind condition and visual representations in game environment of Roo vs Pooch. The game will only have one non-changin...
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Devlog week 01 - Player's Weapon Movement
September 22, 2024
by
mellisad
Week 01 - Player's Weapon Movement In this week project's update, the fundamental things to work properly are player's weapon movement and ensuring each player has one turn to attack every time. This...
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Game Concept
September 12, 2024
by
mellisad
Roo vs Pooch Concept statement: Imagine if you need to fight a kangaroo! But it's not like any usual fight, because you are a pooch! And no human will save you from the trouble. So prepare yourself, b...
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